The robot for this season is called Phoebe which is on the right side.
Challenge:
Design: Our overall robot design is primarily meant to be efficient. There is a slide attached to the chassis to collect the pixels. They go into the claw. Because we are only allowed to have two pixels in our robot at a time, the claw is designed to only hold that much. We have also added a linear lift system on the chassis. Our launcher is simple but optimal, and our control hub is attached to the side so our slide has enough room.
Programming: Code Sisters has chosen to use a high saturation value (HSV) detection system to identify the ideal pathway depending on the placement of the randomized game pixel. This system utilizes a camera which is mounted onto the front of our robot. Due to the pixel’s white color, it raises the HSV on top of the red or blue tape marks. The camera identifies from three sectioned-off boxes (right, center and left) which section has a highest saturation value using this programming system. This identification alerts the ideal autonomous code to pick up the pixel and accomplish the goals of our Autonomous section.
End Game:
Performance in the Competition:
Challenge:
Design: Our overall robot design is primarily meant to be efficient. There is a slide attached to the chassis to collect the pixels. They go into the claw. Because we are only allowed to have two pixels in our robot at a time, the claw is designed to only hold that much. We have also added a linear lift system on the chassis. Our launcher is simple but optimal, and our control hub is attached to the side so our slide has enough room.
Programming: Code Sisters has chosen to use a high saturation value (HSV) detection system to identify the ideal pathway depending on the placement of the randomized game pixel. This system utilizes a camera which is mounted onto the front of our robot. Due to the pixel’s white color, it raises the HSV on top of the red or blue tape marks. The camera identifies from three sectioned-off boxes (right, center and left) which section has a highest saturation value using this programming system. This identification alerts the ideal autonomous code to pick up the pixel and accomplish the goals of our Autonomous section.
End Game:
Performance in the Competition:
- Salem Regional Qualifier
- 1st Promote Award
- Finalist Alliance